I'm Josh Britain, a fourth year computing science student. I have experience in a variety of languages and technologies, with a particular interest in computer graphics, devOps, and web development.
Some notes on how to make stuff shiny, the right way.
A game about running a pawn shop for time travelers, made in a week for my university's game jam.
A variety of projects implementing complex lighting effects into the voxel game Minecraft.
You can find me on Discord at @joshtheb. I take commissions for Minecraft shader and web development.
This website is made entirely in vanilla HTML and CSS, templated with Nunjucks, and served by Express.js. Sometimes you don't need a UI framework!